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This wiki is dedicated to documenting all mechanics, puzzles, and worlds in the game I Wanna Lockpick. We're a collaborative community website about I Wanna Lockpick that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!
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What is "I Wanna Lockpick"?[]
I Wanna Lockpick is a puzzle game made by Lucas A. Watson about using keys to open doors. The goal of each level is to open the way to the green checkmark. [insert something about the game idk]. Part 1 of the game was released on December 3rd, 2021, and is currently free on itch.io, however, as of now, there is only a download for Windows.
| “ | I Wanna Lockpick tells the strange story of a girl's trip to an abstract world made of keys and doors. Or, well, I'd like it to, but really the keys and doors are the main focus here. It's a puzzle game! Assume the role of the reserved protagonist, Lily, and traverse many different abstract (and maybe beautiful?) landscapes, solving puzzles along the way. The main concept of the game is to bring colored keys to doors of the matching color, however new mechanics are introduced in each new world, with each getting progressively more unhinged and terrifying than the last. | ” |
—LAWatson (Creator of I Wanna Lockpick), on the itch.io page. | ||
The first image you see on the game's itch.io page.